Blue Hex now has a dedicated publisher message forum, provided by RPG Table Talk. RTT is a new forum created and maintained by our friends Jeff Uurtamo of RPG Circus and Michael Wolf of Stargazer Games. In addition to dedicated forums for Blue Hex, Stargazer Games and the RPG Circus blog and podcast, RTT provides forums for other blogs, play-by-post games and discussion of RPGs in general. All it takes is a quick registration and you’re on your way. Come join us today!
Resolute, Adventurer & Genius has been released!
Blue Hex and Stargazer Games are proud to announce the release of Resolute, Adventurer & Genius, a roleplaying game of pulp action and adventure written by Andrew Modro and Jason Cabral, with visual design and layout by Michael Wolf.
RAG uses the Wyrm System, popularized in Michael Wolf’s Warrior, Rogue & Mage, a lightweight engine that bases character attributes on archetypes of the genre. The system has been adapted, with tweaks to combat and expansion of the Talent mechanic to present a range of powers and abilities that set characters apart from normal people.
The document includes character creation, resolution and combat and a range of skills and powers that can provide for a full game experience, but are also easily expanded. Like WR&M, RAG is a free game released under a Creative Commons license. It is available for download at DriveThruRPG as a 36-page PDF.
RAG Update
Resolute, Adventurer & Genius has moved into the preliminary layout design phase. The heavy lifting here will be done by Michael Wolf of Stargazer Games, the creator of Warrior, Rogue & Mage and the Wyrm System. That’s the final indication to me that RAG is about to become a reality! We want to have RAG ready to go by the end of October.
The initial release of RAG will not include the location entries I was working on. Those will be released in a follow-up document. In the meantime, the game will include notes on various eras of pulp, decades from the 1910s to the 1940s and even beyond. The only writing left to do is credits, forewords and a cover blurb. I’m really excited!
Discovered Lore for Warrior, Rogue & Mage
While taking a little break from working on RAG, I had an idea for a couple new character races for Warrior, Rogue & Mage. That idea grew until I had six new races, a magic item related to each one, and a matching number of sample starting character writeups. The result is Discovered Lore, an 8-page free PDF available at RPGNow, released through Stargazer Games. Michael Wolf was kind enough to do the layout and even provided art to match WR&M and its existing supplements.
The included races are:
* Catlings, tiny bipedal felinoids
* Merfolk from the seas
* Mountain giants, eight-foot-tall warrior folk from the high ranges
* Simians, inquisitive monkey-folk from the deep jungles
* Sorcerers, inheritors of a fiendish legacy of magic
* Werewolves, natural shapechangers
Check it out to add more options to your WR&M game!
Blue Hex Goes Live
Welcome to the new Blue Hex site, the home for Blue Hex games and news. Our first product, Resolute, Adventurer & Genius — pulp action-adventure roleplaying in the vein of Evil Hat’s Spirit of the Century and White Wolf’s Adventure!, using the Wyrm System created by Stargazer Games’s Michael Wolf — is proceeding through development and is entering its first “alpha” playtesting stage, wherein we take hold of the initial concepts and shake them like there’s no tomorrow. The Hexagon Squad, our playtest and brainstorming group, is growing and they’re eager to get their hands on RAG, so we’re looking forward to what is to come. Watch this space!